Disco Elysium is coming to Android on August 5 – an event long awaited not only by fans of detective RPGs, but also by everyone who appreciates mature narrative games with a philosophical undertone. The release on the mobile platform marks a new chapter in the life of the cult role-playing drama from ZA/UM. Now, the full experience of a police investigation unfolding against the backdrop of the post-revolutionary city of Revachol will be available right from the smartphone screen.
A New Platform – Same Depths: Disco Elysium Comes to Android
Disco Elysium is coming to Android in its full version on August 5, without cut mechanics or shortened dialogues. The studio ZA/UM, in collaboration with Unity Mobile Group, is responsible for the port, ensuring engine adaptation for flagship devices with Qualcomm Snapdragon 8 Gen 1 chipsets and above. For stable performance, a minimum of 6 GB of RAM and Android 12.0+ are required, although optimization allows the game to run on devices with 4 GB – but with reduced frame rates and disabled shadows.

The transition to Android is accompanied by full localization of the interface and subtitles, including support for Russian, Spanish, French, and Japanese languages. The text volume exceeds 1.2 million words, making Disco Elysium the most “readable” RPG in the history of video games.
Full Functionality Without Compromises
Disco Elysium is coming to mobile phones while preserving all the key elements of the original. The user gains access to all four consciousness archetypes: Logic, Encyclopedia, Intuition, and Police Intuition. No mechanics are lost – the internal monologue system, the so-called thought cabinet, is operational, where the player accumulates beliefs that influence the plot.
The mobile version includes:
- Full English voice acting with over 90 actors.
- Dynamic touch controls adapted for vertical and horizontal modes.
- Synchronization with Google Play Games cloud storage.
- Support for external gamepads via Bluetooth, including Xbox Wireless and DualShock 4.
- Built-in hint system for beginners.
Development Amid Genre Crisis
Disco Elysium is coming to Android against the backdrop of a shortage of text-based RPGs. The genre has been overshadowed by action and looter games where the plot gives way to dynamics. In this situation, the emergence of such a massive dialogue-driven game on the mobile platform is perceived as an act of resistance to trends.
In 2023, the Android game market received 7 major releases focusing on narrative (e.g., Oxenfree II, The Banner Saga). However, none of them can compare in narrative complexity to Disco Elysium. The game offers up to 100 hours of gameplay, 24 final states of the main character, and dozens of possible outcomes for each scene. This turns each playthrough into a unique story – with new insights, defeats, and revelations.
Convenience of the New Format and Potential for Reinterpretation
The game Disco Elysium redefines the perception of text-based RPGs in the fast-paced mobile environment. Adapting the project for vertical and horizontal display allowed transforming the complex role-playing structure into a convenient scenario for everyday consumption – without losing depth, expressiveness, and tactile pleasure of interacting with the world of Revachol. In the mobile version, each element is designed not to distract from the essence – intellectual choice, moral dilemmas, and personal self-analysis through the plot.
New Rhythm: Enter – Play – Reflect
Disco Elysium is coming to Android on August 5 and integrates into the player’s daily routine: on the subway, during lunch, between meetings. The project is divided into logically complete fragments, each scene structured as follows: one episode – one thought – one decision. This approach allows playing the game in fragments, like reading a novel with bookmarks, without the risk of losing the narrative thread.
Each dialogue is equipped with a quick return system: in two taps, the window of the last lines opens, where you can reread, analyze, and choose a different line of behavior. This feature is especially important for players exploring alternative scenarios. Combined with the option to remember the last decision, the mobile version becomes a full-fledged interactive intellect tracker.
Mechanics at Your Fingertips
Disco Elysium is coming to Android with a redesigned control interface designed for single-finger operation. All main actions – examining objects, switching between tabs, choosing responses, opening the map – are within comfortable reach of the index finger of the right hand. The menu is divided into three levels:
- Top – map, tasks, day and hour information.
- Mid – active dialogue and option selection.
- Bottom – quick actions, access to inventory and thoughts.
Each window is equipped with mini-animations and Haptic Touch vibration upon selection, creating tactile feedback. The user doesn’t waste a second searching for the desired object; the interface interprets intention through adaptive highlighting of nearby options.
Intellectual Progress Control
Disco Elysium will feature an autosave system triggering every 3 minutes or upon completion of a significant action – for example, when obtaining evidence, changing location, or making an internal choice in a mental dialogue.
Additionally, two save modes are provided:
- Quick one-tap saves – creating a temporary return point.
- Pinned saves – allowing marking key moments for alternative replays.
This architecture eliminates the risk of progress loss. Even in the event of the app crashing or the device turning off, the session is restored with precision to the last action. Thanks to this, the mobile version operates without pressure and fear of error – the game allows experimentation, hypothesis testing, and deviation from the “logical” path.
Key Features of the Mobile Release
Disco Elysium is coming to Android on August 5, offering a full range of possibilities. For example:
- Support for 60 FPS on devices with Snapdragon 8 Gen 1 and 8+ Gen 2 SoCs.
- Over 1,200,000 words of text, 70 hours of voice acting, 400 scenes.
- Built-in save module syncing with the PC version via the cloud.
- Interface adapted for one-handed operation.
- Support for 7 languages, including Chinese and Korean.
- Built-in thought gallery with keyword search feature.
- Easy mode for beginners – a simplified version with limited penalties.
Sales Prospects and Tester Reviews
Disco Elysium is coming to Android with a price tag of 1,490 rubles (at launch) and the option for pre-order with a 10% discount on Google Play. Beta testing conducted with 5,000 users from 13 countries revealed 93% positive reviews. High ratings were particularly noted for control adaptation and absence of bugs when transitioning between screens.
Expected download volume in the first 30 days – over 500,000, according to SensorTower forecasts. The direct competitor – the ported version of Baldur’s Gate II, gathered 300,000 installations in the same period.

Conclusion
Disco Elysium is changing the rules of mobile gaming. This release sets the bar for quality not in graphics or action but in the ability to engage through words, emotion, and moral choice. Such a release brings back to the stage a genre that mobile platforms lacked – thoughtful, text-based, rich in meaning.
The ported version doesn’t just replicate the original; it proves that even in the era of clips and scrolling, there is still room for a big idea packaged in interactive drama. Disco Elysium creates a space for dialogue between the player and oneself – on the bus, at a cafe, or at home. And this is truly a rare gift.